Tutorials and Demonstrations will be uploaded to this page.
Chapter 1: Meeting BASIC-256 – Say Hello.
Chapter 2: Drawing Basic Shapes.
Chapter 3: Sound and Music.
Chapter 4: Thinking Like a Programmer.
Chapter 5: Your Program Asks for Advice
Chapter 6: Decisions, Decisions, Decisions
Chapter 7: Looping and Counting - Do it Again and Again
Chapter 8: Custom Graphics – Creating Your Own Shapes
Chapter 9: Subroutines – Reusing Code
Chapter 10: Mouse Control – Moving Things Around
Chapter 11: Keyboard Control – Using the Keyboard to Do Things
Chapter 12: Images, WAVs, and Sprites
Chapter 13: Arrays – Collections of Information
Chapter 14: Mathematics – More Fun With Numbers
Chapter 15: Working with Strings
Chapter 16: Files – Storing Information For Later.
Chapter 17: Stacks, Queues, Lists, and Sorting
Chapter 18: Runtime Error Trapping
Chapter 19: Database Programming
Chapter 20: Connecting with a Network